The Betting and Gaming Act 1960 legalised off-course betting shops in Great Britain, which could open from May 1961, and allowed gaming for small sums. It was not a slot machine law, but the gambling boom it set off led straight to the Gaming Act 1968 and the first real rules for machines.
Its main aim was to legalise off-course bookmaking and move betting off the street; betting shops could open from May 1961.
It also allowed gambling for small sums on games of skill such as bridge.
Records disagree on dates: royal assent is given as 29 July 1960, but the same encyclopedia text says it ‘was passed on 1 September 1960’.
Legal historians link the 1960s expansion of casino and machine gaming to it, which the Gaming Act 1968 was then written to control.
Citation
8 & 9 Eliz. 2 c. 60
Royal assent
29 July 1960 (disputed: see dates)
In force
1 January 1961 (most sections)
Betting shops
Could open from May 1961
Extent
England, Wales and Scotland
Replaced by
Betting, Gaming and Lotteries Act 1963
What was the Betting and Gaming Act 1960?
The Betting and Gaming Act 1960 was an Act of Parliament covering England, Wales and Scotland (section 31(2) excluded Northern Ireland). Its headline change was to make off-course cash betting legal in licensed premises, the betting shop that is now a fixture of British high streets. It also allowed people to gamble for small sums on games of skill, bridge being the usual example.
Slot machines were not its subject. Yet for anyone interested in how British fruit machines and casino slots came to be regulated, the 1960 Act is the starting gun. It loosened gambling law in a way that, by the late 1960s, Parliament felt it had to pull back. Our overview of slot machines in Britain and the slot machine history hub put it in sequence.
Why the Betting and Gaming Act 1960 was passed
The Act followed the Royal Commission on Betting, Lotteries and Gaming, which sat from 1949 to 1951. Before 1960, cash betting away from the racecourse was largely illegal, but it happened anyway: bookmakers used ‘runners’ to collect bets in the street, pubs and workplaces. The law was widely broken and hard to police.
The 1960 Act’s answer was to bring that betting indoors and under licence. In the words of later academic accounts, its main aim was to permit off-course bookmaking; legal betting offices would replace runners, and street betting could then be dealt with separately. It repealed a stack of older laws, some of them centuries old.
Older gambling laws repealed by the 1960 Act
Act
Year
Unlawful Games Act
1541
Betting Act
1853
Betting Act
1874
Betting and Lotteries Act
1934
Betting and Gaming Act 1960: key dates and conflicting records
The official legislation.gov.uk pages for this Act could not be checked for this article, and the main encyclopedia entry contradicts itself in places. Wikipedia’s Betting and Gaming Act 1960 article (opens in a new tab) gives royal assent as 29 July 1960 in its summary box but says in the text that the Act ‘was passed on 1 September 1960’. It also lists the Betting, Gaming and Lotteries Act 1963 as the repealing Act while showing a repeal date of 1 October 1969. Both versions are set out below.
Betting and Gaming Act 1960 timeline
Date
Event
Note
1949–1951
Royal Commission on Betting, Lotteries and Gaming
The Act’s starting point
29 July 1960
Royal assent
Wikipedia summary box
1 September 1960
‘Passed’
Wikipedia text; conflicts with the line above
1 January 1961
Most of the Act comes into force
Commencement No. 1 Order 1960 (SI 1960/1556)
May 1961
Betting shops allowed to open
Exact day not confirmed
1 December 1961
Section 6 and a related Street Betting Act 1906 repeal take effect
Commencement No. 2 Order 1961 (SI 1961/2092)
Up to 1965
Magistrates grant about 16,000 betting-office licences
Academic estimate
1963
Betting, Gaming and Lotteries Act 1963 consolidates and replaces it
Wikipedia names this as the repealing Act
1 October 1969
Repeal date shown in Wikipedia’s summary box
Unresolved against the 1963 date
What the 1960 Act legalised
Licensed betting offices. Off-course cash betting moved into premises licensed by local magistrates.
Small-stakes gaming on games of skill. Gambling for modest sums on games such as bridge became lawful.
An end to the runner system. With legal shops available, the case for tolerating street betting fell away.
The scale was quick. Up to 1965, magistrates granted about 16,000 betting-office licences, a figure from David Miers’s 2013 history of British gambling regulation. The Act also had side effects outside betting: Wikipedia names it as one of the main reasons for the decline of greyhound racing, recording that 21 tracks registered with the National Greyhound Racing Club closed between 1961 and 1969.
How the Betting and Gaming Act 1960 opened the door to machine gaming
The 1960 Act did not set out a scheme for slot machines. That gap is the point. Academic accounts of the period describe a ‘massive expansion in casino and machine gaming’ during the 1960s under the new laws, and say the Gaming Act 1968 was needed to bring it under control. Gaming clubs and casinos multiplied, and jackpot machines, the British legal term for what Americans called one-armed bandits, spread with them.
The fix came in the Gaming Act 1968, which created the Gaming Board for Great Britain and gave machines their own part of the law, with separate rules for jackpot machines in clubs and casinos and for amusement-with-prizes machines in pubs and arcades. You can read that Part III, ‘Gaming by Means of Machines’, on the legislation.gov.uk record of the Gaming Act 1968 (opens in a new tab).
The line from 1960 to today’s machines runs like this.
1960: the Betting and Gaming Act legalises betting shops and small-stakes gaming.
1963: the Betting, Gaming and Lotteries Act consolidates the law.
1968: the Gaming Act brings machines and casinos under the Gaming Board.
Around 1999–2001: fixed-odds betting terminals arrive in betting shops (sources differ on the year).
2005: the Gambling Act creates machine categories, recognising FOBTs as Category B2.
1 April 2019: the B2 maximum stake falls from £100 to £2.
Machines in betting shops today: the 1960 Act’s legacy
Gaming machine categories allowed in a UK betting shop
Category
Maximum stake
Maximum prize
B2
£2 (since 1 April 2019; was £100)
£500
B3
£2
£500
B4
£2
£400
C
£1
£100
D
Varies by subtype
Varies by subtype
All betting shop machines are 18+, and B and C machines must display a theoretical return-to-player figure. See betting shop machines for what a visit looks like and UK slot machine categories for every limit.
What replaced the Betting and Gaming Act 1960
The 1960 Act had a short life as a standalone law. The Betting, Gaming and Lotteries Act 1963 consolidated its betting provisions, the Gaming Act 1968 took over gaming and machines, and in 2005 the Gambling Act swept the old structure away. That Act, which received royal assent on 7 April 2005 and was fully in force from 1 September 2007, repealed both the 1963 and 1968 Acts and set up the Gambling Commission in place of the Gaming Board. Our page on the Gambling Act 2005 and machines covers the modern framework.
Common misunderstandings about the 1960 Act
‘It legalised fruit machines.’ It did not set out a machine scheme; machine rules arrived in 1968.
‘Betting shops opened on 1 January 1961.’ Most of the Act was in force then, but shops could open from May 1961.
‘The royal assent date is certain.’ Sources give 29 July 1960 and 1 September 1960.
Why the 1960 Act still matters to UK slot players
The 1960 Act set a pattern that still shapes British gambling: legalise, regulate, then tighten if things go too far. Machines followed that path from the 1968 limits to the 2005 categories and the 2019 B2 stake cut, and online slots have followed it since, with stake limits of £5 a spin for players aged 25 and over and £2 for those aged 18 to 24. Our UK slot machine rules guide brings the current rules together, and our slot machine bans history compares Britain with other countries.
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Frequently asked questions
What did the Betting and Gaming Act 1960 do?
It legalised off-course cash betting in licensed betting offices, which could open from May 1961, and allowed gambling for small sums on games of skill such as bridge. It aimed to end street betting through ‘runners’ by giving punters a legal alternative. It covered England, Wales and Scotland but not Northern Ireland. Its looser gaming rules also fed a boom in clubs and machines that led to the Gaming Act 1968.
When did betting shops become legal in the UK?
Betting shops became legal under the Betting and Gaming Act 1960 and could open from May 1961 in Great Britain. Most of the Act came into force on 1 January 1961, with the shops following a few months later; the exact opening day is not confirmed in the sources checked. By 1965, magistrates had granted about 16,000 betting-office licences. Our betting shop machines page explains what those shops offer today.
When did the Betting and Gaming Act 1960 receive royal assent?
The usual answer is 29 July 1960, but the record is not clean. Wikipedia’s summary box gives 29 July 1960, while its main text says the Act ‘was passed on 1 September 1960’. We could not check the official legislation.gov.uk record for this Act, so both dates are shown. The commencement date for most of the Act, 1 January 1961, is more consistent. See our slot machine timeline for other key dates.
Did the 1960 Act legalise fruit machines?
Not directly. The Betting and Gaming Act 1960 was about betting shops and small-stakes gaming, and it did not set out a dedicated scheme for gaming machines. Machines spread through clubs in the 1960s regardless, and academic histories say the Gaming Act 1968 was needed to control that growth. The 1968 Act gave machines their own Part III. Our fruit machine history covers how the symbols and machines developed.
What replaced the Betting and Gaming Act 1960?
The Betting, Gaming and Lotteries Act 1963 consolidated and replaced it, though Wikipedia also shows a repeal date of 1 October 1969, which we could not reconcile. Gaming, including machines, was then covered by the Gaming Act 1968. Both the 1963 and 1968 Acts were in turn repealed by the Gambling Act 2005, fully in force from 1 September 2007. Our page on the Gambling Act 2005 and machines explains today’s law.
Why did the 1960 Act affect greyhound racing?
Legal betting shops gave people a way to bet without going to the track, and attendance at greyhound stadiums fell across Britain. Wikipedia names the Act as one of the main reasons for greyhound racing’s decline and records 21 National Greyhound Racing Club tracks closing between 1961 and 1969, plus many independent tracks. It is an early example of how a change in where people can gamble reshapes the industry, a theme in our slot machine history hub.
Does the Betting and Gaming Act 1960 apply in Northern Ireland?
No. Section 31(2) of the Act stated that it did not extend to Northern Ireland, so it covered only England, Wales and Scotland. Northern Ireland has always had separate gambling legislation, and that remains true today: the Gambling Act 2005 also does not apply there. If you are playing machines in Northern Ireland, different rules and limits apply. Our page on gaming machines in Northern Ireland summarises them.
How many machines can a betting shop have today?
Under the Gambling Act 2005, a betting shop can have up to four gaming machines from categories B2 to D, excluding B3A. The best-known is the B2 machine, once called the FOBT, whose maximum stake has been £2 since 1 April 2019, down from £100, with a top prize of £500. All betting shop machines are for adults aged 18 and over. Our machine entitlements page lists the numbers for every type of venue.
Who decided the Betting and Gaming Act 1960 was needed?
The Act was based on the recommendations of the Royal Commission on Betting, Lotteries and Gaming, which sat from 1949 to 1951. The Commission looked at how widely the old betting laws were ignored, especially street betting through runners, and its findings shaped the decision to allow licensed off-course betting. The sources checked do not name the minister who introduced the bill. Our overview of slot machines in Britain continues the story into the machine era.
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