2p machines: an arcade guide
This 2p machines arcade guide explains, for adults, what coin pushers and 10p slot-style machines really are: Category D gaming machines with legal stake and prize caps. It covers how a pusher moves coins, how the 10p machines pay, which age rules apply, and how quickly small coins add up.
Key takeaways
- 2p pushers and 10p slot-style machines are Category D gaming machines under the Gambling Act 2005.
- Coin pushers: up to 20p a go and a £20 prize, no more than £10 of it in money.
- 10p cash-paying machines: 10p stake, £5 top prize; the industry has kept them 18+ voluntarily since 2021.
- Pushers and crane grabs don't have to show a payout percentage; other Category D machines do.
- Small stakes still add up: £10 in 2p coins is 500 goes.
- Legal category
- Category D
- Coin pusher limits
- 20p stake; £20 prize (max £10 money)
- Cash-out D limits
- 10p stake; £5 prize
- Statutory age (D)
- None at present
- Industry policy
- 18+ on cash-out D slot-style machines since 2021
- Payout % shown
- Not required on pushers or cranes
2p machines in the arcade: what they actually are
The 2p machines in a British arcade are mostly coin pushers, also called penny falls: glass-fronted cabinets where you drop a coin onto a moving shelf and hope it nudges others over the edge into the tray. The 10p machines nearby are usually small slot-style machines with reels that pay cash. Both count as gambling in law. They are Category D gaming machines, the lowest of the categories set under the Gambling Act 2005, with the smallest stakes and prizes.
That legal status surprises people who think of them as harmless seaside fun. They are low-stakes, but they work on the same principle as any other gaming machine: you pay to play, the machine keeps a share over time, and prizes are uncertain. Our answer to whether arcade 2p machines are gambling explains the legal test. This page, one of our slot machine guides, sets out the rules and the maths for adult players.
This guide is written for adults. Category D machines have no statutory minimum age at present, but cash-paying slot-style machines have been 18+ under an industry policy since 2021, and the government plans to make that a legal requirement. See the age section below.
The Category D rules behind arcade 2p and 10p machines
Category D is split into several subtypes, each with its own stake and prize cap. The figures come from the Gambling Commission's gaming machine categories (opens in a new tab); the government's May 2024 decisions left existing stake and prize limits unchanged.
| Subtype | Typical arcade machine | Max stake | Max prize |
|---|---|---|---|
| Coin pusher or penny falls (money and non-money) | 2p and 10p pushers | 20p | £20, of which no more than £10 in money |
| Money prize | 10p cash-paying reel machine | 10p | £5 |
| Non-money prize (not crane grab) | Ticket or token machines | 30p | £8 |
| Crane grab (non-money) | Claw machines with toys or goods | £1 | £50 |
| Combined money and non-money (not pusher) | Mixed prize machines | 10p | £8, of which no more than £5 in money |
The Category D glossary entry gives a short definition, and our page on what a Category D machine is answers the common questions. For the whole system, from B1 casino machines down, see gaming machine categories explained.
Category D machines must display their payout percentage, with two exceptions: crane grabs and penny falls don't have to. So a 10p reel machine should tell you its theoretical return, while a 2p pusher won't. That difference matters when you try to judge what play costs, as the maths section below shows.
How a 2p coin pusher machine works
A pusher looks mechanical and simple, and in many ways it is. The coins you can see are real, the shelf really moves, and gravity does the rest. Here is the sequence in words:
- You drop a coin into a slot or chute at the top; on many machines you can steer where it lands.
- The coin falls onto a moving back shelf that slides forward and back on a short cycle.
- As the shelf moves forward, it pushes the coins in front of it towards the front edge of the lower playfield.
- Coins that fall over the front edge drop into the payout tray and are yours.
- Coins that slide off the sides drop into channels that return them to the machine, not to you.
- Some machines add prizes, bonus tokens or a display that triggers extra coin drops.
Step five is the one that decides the economics. A pusher keeps its share not through a hidden computer but through the coins that never reach the front: the ones that slip off the sides, and the large mass that just sits on the shelf as a float. The overhang of coins at the front edge looks as if it is about to fall, which encourages one more coin. Our page on pusher machines covers the variants, including those with prizes on the playfield.
Coin pusher myths and what is really going on
Advantages
- Fact: the overhanging edge has been reached by lots of coins before yours; most will stay on the shelf.
- Fact: coins lost to the side channels are kept by the machine.
- Fact: pushers don't have to show a payout percentage, so you can't compare them on return.
Drawbacks
- Myth: a big overhang means the next coin will tip the lot.
- Myth: timing your drop with the shelf's movement guarantees coins over the edge.
- Myth: watching which machine has the fullest shelf tells you which will pay.
Timing a drop can change where a coin lands, which makes pushers feel more like a game of skill than reel machines. But the cabinet is designed so that, over time, more coins go in than come out. A packed shelf usually means many people have fed it, not that it is ready to pay. The same thinking applies to crane grab machines: read are crane grab machines rigged for the facts behind that common question, and are coin pushers gambling for the legal side.
10p arcade machines: small slot machines that pay cash
The 10p machines in an arcade are usually cash-out Category D machines: a reel game with a 10p maximum stake and a £5 maximum prize. They look like small fruit machines and work like them, with software picking each result and a paytable showing what each line pays. Unlike pushers, they must display a payout percentage.
These are the machines the government means when it talks about ‘cash-out Category D slot-style machines’. In its May 2024 response on land-based gambling measures (opens in a new tab), it said it would make it an offence to invite, cause or permit under-18s to use them. Ticket-out machines, with stakes up to 30p and prizes up to £8, are treated separately and are not covered by that plan.
| Point | 10p cash-out (Category D) | Pub fruit machine (Category C) |
|---|---|---|
| Max stake | 10p | £1 |
| Max prize | £5 | £100 |
| Payout % shown | Yes | Yes |
| Age | No statutory limit yet; industry 18+ since 2021 | 18+ by law |
| Machine Games Duty band | Lower 5% (20p or less, prize £10 or less) | Standard 20% |
Machine Games Duty is paid by the arcade on its takings, not by you. For the bigger version of these machines, see our pub fruit machine guide and Category C machines explained.
What 2p and 10p arcade machines cost
Small coins hide how much is being staked. A bag of 2p coins feels like loose change, but every coin is a stake. The table shows how far a set amount goes at each coin size, before any winnings are fed back in.
| Amount | In 2p coins | In 10p coins | In 20p goes |
|---|---|---|---|
| £2 | 100 | 20 | 10 |
| £5 | 250 | 50 | 25 |
| £10 | 500 | 100 | 50 |
| £20 | 1,000 | 200 | 100 |
For a 10p cash-out machine, you can work out the average cost from the percentage on the label: total staked × (100% − payout percentage). If a label showed 80% (an illustrative figure), 200 plays at 10p, £20 staked in total, would cost £4 on average. For pushers there is no label to work from, which is one reason to set a strict coin budget. The slot cost calculator and how much a slot costs per hour show the same idea for other machines.
Prizes are capped low: no Category D money-prize machine can pay more than £5 a go, and pushers no more than £10 in money. So an arcade session can't win back a large loss, and treating it as a way to make money doesn't add up. For tickets and tokens, our page on what slot machine tickets are explains how redemption works.
Other arcade machines: cranes, tickets and adult-only areas
Arcades mix Category D machines with others. Knowing which is which tells you the stake, the prize and whether the machine is adults-only by law.
| Machine | Category | Max stake / prize | Who may play |
|---|---|---|---|
| 2p or 10p pusher | D | 20p / £20 (max £10 money) | No statutory age limit |
| 10p cash-paying reel machine | D | 10p / £5 | Industry 18+ policy since 2021 |
| Ticket or token machine | D | 30p / £8 | No statutory age limit |
| Crane grab | D | £1 / £50 non-money | No statutory age limit |
| Fruit machine | C | £1 / £100 | 18+ by law |
| Adult gaming centre machines | B3 / B4 | £2 / £500 or £400 | 18+ by law |
Category C and B machines are 18+ only. Licensed family entertainment centres can offer Category C and D machines, while unlicensed ones, run under a permit, can offer Category D only. Adult gaming centres can also offer B3 and B4 machines, up to 20% of their machines. Our pages on family entertainment centres and adult gaming centres explain the differences.
Age rules for 2p, 10p and other arcade machines
The rules are in transition, so here is where things stood at 21 October 2026:
- Category B and C machines: 18+ by law.
- Category D machines: no statutory minimum age at present.
- Cash-out Category D slot-style machines (10p stake, £5 prize): adults only under a voluntary industry policy since 2021.
- The government's May 2024 decision to make under-18 play on those machines a criminal offence: announced, not yet in force.
- Ticket-out machines, pushers and cranes: not covered by the planned offence.
Our page on Category D age rules tracks the change, and can under 18s play arcade machines answers the question directly. Parents and carers will find the wider picture in our page on children and arcade machines. Whatever the legal position, these are gambling machines, and this site doesn't suggest them as an activity for children.
Where to find 2p machines: arcade and other UK venues
Category D machines can be sited in a wide range of places, though the Gambling Commission notes that outside arcades, family entertainment centres, pubs and travelling fairs they are unusual.
| Venue | Category D allowed? | Other machines allowed |
|---|---|---|
| Unlicensed family entertainment centre (permit) | Any number | None |
| Licensed family entertainment centre | Any number | Category C |
| Adult gaming centre | Any number | B3/B4 (up to 20%), C |
| Travelling fair | Any number | None |
| Pub | Within its two automatic machines, or more by permit | Category C |
| Bingo hall | Any number | B3/B4 (up to 20%), C |
Seaside towns and holiday parks are where most people meet pushers; see seaside arcade machines and holiday park arcade machines. The broader arcade slot machines page describes a typical arcade floor.
Penny falls and seaside arcades: a short history
Pushers are a long-standing feature of British seaside arcades, and their old name, penny falls, survives in the Gambling Commission's own wording for the subtype. Decimal Day, 15 February 1971, changed the coins every British machine took. A government memorandum on the 2006 changes estimated that in 2005 there were about 17,000 pinball, pusher and crane machines in Great Britain, alongside around 192,000 amusement-with-prizes machines.
Since the Gambling Act 2005 took full effect on 1 September 2007, pushers have been regulated as Category D machines, with their own subtype and limits. Our histories of British seaside arcades and decimalisation and fruit machines tell more of the story.
Keeping arcade play in proportion
For most adults, a few pounds in the pushers is a small part of a day out. For some, low stakes become a habit that adds up, or the arcade becomes a place to escape to. A few simple rules keep it in proportion:
- Set an amount before you go in, and bring it as change rather than using a card at the change machine.
- Count it in goes: £5 is 250 2p coins or 50 10p plays.
- Pocket any winnings you collect instead of feeding them straight back in.
- Leave when the amount is gone, and don't go back for ‘one more bag’.
- Notice if you are visiting arcades more often or for longer than you meant to.
If arcade play has become a problem, you can ask to self-exclude from arcades; our guide to self-exclusion from arcades and bingo halls explains how. GAMSTOP covers online gambling only. The National Gambling Helpline, run by GamCare (opens in a new tab), is free and open 24/7 on 0808 8020 133, and our safer gambling page lists other support.
18+. Gambling should be entertainment that costs money, not a way to make it. Decide a budget before you play: plan a slot budget. Free, confidential help: National Gambling Helpline 0808 8020 133.
Frequently asked questions
Are 2p machines in arcades gambling?
Yes. Coin pushers and penny falls are Category D gaming machines under the Gambling Act 2005, which means they are legally a form of gambling, however small the stakes. You pay to play, the outcome is uncertain, and prizes, in money or goods, are paid out. They have their own subtype with a 20p maximum stake and a £20 maximum prize, of which no more than £10 may be money. The low limits keep losses small per go, but not over a long session. The legal test is explained in are arcade 2p machines gambling.
What is the maximum stake on a 2p arcade machine?
The legal maximum for a coin pusher or penny falls is 20p per go, even though most arcade pushers take 2p or 10p coins. The maximum prize is £20, of which no more than £10 can be cash; the rest can be goods or tokens. Those caps apply to the machine's design, so a pusher can't legally be set up to pay more. Other Category D machines have different caps, such as 10p and £5 for cash-paying reel machines. See our page on pusher machines for how the limits apply in practice.
Can under-18s play 2p machines?
At present the law doesn't set a minimum age for Category D machines, which include 2p pushers. However, the industry has applied a voluntary 18+ policy to cash-paying Category D slot-style machines since 2021, and the government decided in May 2024 to make allowing under-18s to play those machines an offence. That offence was not in force at 21 October 2026, and pushers, cranes and ticket machines are not covered by the plan. This site writes for adults and doesn't suggest these machines as an activity for children. Read can under 18s play arcade machines for the detail.
Do 2p pusher machines show a payout percentage?
No, they don't have to. Category D machines must normally display a payout percentage, but penny falls and crane grabs are exempt. That means you can't compare one pusher's return with another's from a label, unlike 10p reel machines or pub fruit machines, which must show a theoretical return. In practice, a pusher keeps its share through coins lost off the sides and coins that stay on the shelf. The only reliable control you have is a fixed coin budget. Our guide to reading a machine label shows what other machines must display.
Can you win money on 10p arcade machines?
You can win small cash prizes, but the law caps them at £5 on a cash-paying Category D machine with a 10p maximum stake. Over time, the machine pays back less than it takes; the payout percentage on its label tells you roughly how much less on average. Because of the low prize cap, a 10p machine can't make up for a larger loss, and it's not a way to make money. Since 2021 the industry has treated these machines as adults-only. The limits are covered in what a Category D machine is.
Is there a trick to winning on coin pushers?
No trick changes the basic economics. Timing your drop with the moving shelf can affect where a coin lands, but the cabinet is designed so that over time more coins go in than come out, partly through coins lost into the side channels. A large overhang at the front edge isn't a sign that a big drop is coming; it has usually been built up by many players' coins. Setting a limit on how many coins you use is the only dependable approach. Wider claims about beating machines are tested in can you trick a slot machine.
What is the difference between a 2p machine and a fruit machine?
A 2p pusher is a Category D machine where coins are pushed by a moving shelf; a pub fruit machine is a Category C reel machine run by software. The pusher's limits are a 20p stake and a £20 prize with no more than £10 in cash, while a Category C fruit machine allows £1 a play and £100 prizes and is 18+ by law. Fruit machines must display a payout percentage; pushers needn't. Both cost money over time. Our page on the difference between slots and fruit machines compares more machine types.
Where can you play 2p machines in the UK?
Mostly in seaside arcades, family entertainment centres, holiday parks and at travelling fairs, all of which can offer any number of Category D machines. Adult gaming centres and bingo halls can also have them alongside higher-category machines. Pubs can include Category D machines within their machine entitlement. Our pages on seaside arcade machines and family entertainment centre machines describe the venues.
Can I self-exclude from arcades?
Yes. Arcades are land-based venues, so GAMSTOP, which covers online gambling, doesn't apply, but you can ask an arcade or adult gaming centre to self-exclude you. Ask staff how their scheme works and whether it covers other venues in the area. Self-exclusion is most effective alongside other support, such as the National Gambling Helpline on 0808 8020 133. Our guide to self-exclusion from arcades and bingo halls and our answer to can I self-exclude from arcades explain the steps.
Related pages
Sources
- Gaming machine categories (opens in a new tab)
- Government response to measures relating to the land-based gambling sector (opens in a new tab)
- Gambling White Paper Update (HCWS471) (opens in a new tab)
- GLA Appendix A: summary of machine provisions by premises (opens in a new tab)
- Explanatory Memorandum to SI 2006/2663 (opens in a new tab)
- Machine Games Duty: how much you pay (opens in a new tab)
- GamCare - Founder of the National Gambling Helpline (opens in a new tab)